Bottles: A Transparent Interface as a Tribute to Mark Weiser
نویسنده
چکیده
s and Applications of SIGGRAPH’99, Emerging Technologies, p.174, ACM Press, 1999. [9] H. Ishii and Tangible Media Group, Tangible Bits: Towards Seamless Interface between People, Bits, and Atoms, NTT Publishing Co., Ltd., Tokyo, Japan, 2000. (ISBN4-7571-0053-3) [10] R. Jacob, H. Ishii, G. Pangaro, and J. Patten, “A tangible interface for organizing information using a grid,” Proc. Conference on Human Factors in Computing Systems (CHI’02), pp.339–346, Minneapolis, MN, USA, April 2002. [11] A. Mazalek, A. Wood, and H. Ishii, “genieBottles: An interactive narrative in bottles,” (short paper), Conference Abstracts and Applications of SIGGRAPH’01, p.189, ACM Press, 2001. [12] D. Norman, “Affordance, conventions, and design,” Interactions, vol.6, no.3, pp.38–43, 1999. [13] J. Paradiso and K. Hsiao, “Swept-frequency, magnetically-coupled resonant tags for realtime, continuous, multiparameter control,” CHI’99 Extended Abstracts, pp.212–213. [14] J. Patten, H. Ishii, J. Hines, and G. Pangaro, “Sensetable: A wireless object tracking platform for tangible user interfaces,” Proc. Conference on Human Factors in Computing Systems (CHI’01), pp.253– 260, ACM Press, 2001. [15] B. Piper, C. Ratti, and H. Ishii, “Illuminating clay: A 3-D tangible interface for landscape analysis,” Proc. Conference on Human Factors in Computing Systems (CHI’02), pp.355–362, 2002. [16] B. Shneiderman, “Direct manipulation: A step beyond programming languages,” Computer, vol.16, pp.57–69, 1983. [17] B. Ullmer, H. Ishii, and D. Glas, “mediaBlocks: Physical containers, transports, and controls for online media,” Proc. SIGGRAPH’98, pp.379–386, ACM Press, 1998. [18] J. Underkoffler, B. Ullmer, and H. Ishii, “Emancipated pixels: Real-world graphics in the luminous room,” Proc. SIGGRAPH’99, pp.385–392, ACM Press, 1999. [19] M. Weiser, “The computer for the 21st century,” Scientific American, vol.265, no.3, pp.94–104, 1991. [20] P. Wellner, W. Mackay, and R. Gold, “Computer augmented environments: Back to the real world,” Commun. ACM, vol.36, no.7, pp.24–26, July 1993.Appendix Date: Sun, 26 Jan 1997 23:34:10 PSTTo: [email protected], [email protected]: Mark Weiser Subject: “Tangible Bits” Dear Hiroshi and Brygg, I recently had a chance to read your CHI 97 paper “Tangi-ble Bits”! Great work! In my opinion this is the kind ofwork that will characterize the technological landscape inthe twenty-first century. I do have a request. As a former professor with tenure I wellunderstand the need to distinguish one’s work from all thatcomes before. And I very much appreciate your kind ac-knowledgement to me. Thanks!My request is that you help me stop the spread of misunder-standing of ubiquitous computing based simply on its name.Ubicomp was never just about making “computers” ubiqui-tous. It was always, like your work, about awakening com-putation mediation into the environment. ..... [ snip ] ..... I tried to stop using ubiquitous computing because of itsmisleading implication, but it keeps cropping up again, soI keep returning to it as my umbrella name for lots of work,including Things That Think. Augmented reality was in usefor awhile, but again got balkanized in meaning. I havestarted to talk about Calm Technology as a theme, but it bet-ter names a goal than a research project. “Tangible Bits” isvery nice, and maybe could serve as an overall umbrella, butthen you might lose it as the name of your research project!I think we would all benefit if we could have an allegiance tosome one common thing, and define our differences withinthat. But we struggle with what to call that allegiance. Anyway, great work, and I hope to visit soon and have somegood chats. ..... [ snip ] ..... -mark(Dr.) Mark WeiserChief Technologist, Xerox PARC ISHII: BOTTLES: A TRANSPARENT INTERFACE AS A TRIBUTE TO MARKWEISER1311 Hiroshi Ishii is a tenured Associate Professor of Media Arts and Sciences, at the MIT Media Lab. He co-directs Things That Think (TTT) consortium and directs Tangible Media Group. Hiroshi Ishii’s research focuses upon the design of seamless interfaces between humans, digital information, and the physical environment. At the MIT Media Lab, he founded and directs the Tangible Media Group pursuing a new vision of Human Computer Interaction (HCI): “Tangible Bits.” Ishii is active in the research fields of Human-Computer Interaction (ACM SIGCHI, SIGGRAPH), Media Arts (ICC, Ars Electroinca), and Design (IDSA, ICSID). Prior to MIT, from 1988–1994, he led a CSCW research group at the NTT Human Interface Laboratories, where his team invented TeamWorkStation and ClearBoard. In 1993 and 1994, he was a visiting assistant professor at the University of Toronto, Canada. He received B.E. degree in electronic engineering, M.E. and Ph.D. degrees in computer engineering from Hokkaido University, Japan, in 1978, 1980 and 1992, respectively.
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ورودعنوان ژورنال:
- IEICE Transactions
دوره 87-D شماره
صفحات -
تاریخ انتشار 2004